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Ac3d scaling
Ac3d scaling










ac3d scaling ac3d scaling

Microsoft Flight Simulator scenery packages can be converted to X-Plane overlay scenery using Jonathan Harris’ FS2XPlane with varying degrees of success. Importing scenery and airport data is often more difficult

ac3d scaling

If instead your models are built in AC3D, you can use the official X-Plane AC3D plug-in (for Mac, Windows, and Linux, version 6.1 and later) to read and write X-Plane. obj files.įor instance, if you use Blender for your models, you can use Jonathan Harris’ XPlane2Blender (prior version 3.20) scripts to import and export X-Plane. obj files are not the same as Alias|Wavefront. In the case of 3-D models, there are a number of existing converters from public formats to our OBJ8 format. If the scenery is already in X-Plane’s format, adding it is as simple as unzipping any folders (if needed), and copying the scenery files within to the Custom Scenery folder in the X-Plane directory folder. If your data exists in a proprietary format, you’ll need to build a toolchain to do the conversion, either directly to the final X-Plane formats or to intermediate public formats that we support. Methods for importing an existing scenery database into X-Plane depend largely on what you have for source resources.












Ac3d scaling